Working on VR game, I want to keep character head invisible to camera, but want to show that in mirror (sceneCapture2d)
What I’ve done so far is, made a dummy sphere as character head, set it to ‘invisible in game’, I’m getting shadow of head (enabling cast shadow from hidden objects) by this trick, without showing head in camera.
Problem: “I want to show character head in mirror”, for this purpose I’m using sceneCapture2d as mirror.
with above trick, character head (sphere) is not showing in mirror too.
Any sort of help will be appereciated.