Hey could anyone point in the right direction for generating Lumen Distance Mesh Fields at runtime? I am importing .fbx's in runtime and would like to be able to have more than screenspace lumen on th

Title says it all.
Any help or direction would be greatly appreciated.

Lumen is runtime. If you’re imported FBX and it’s not being light correctly, then you probably need to build the mesh distance field.

I don’t see anything online about this… :melting_face: