Hello. I’m having a weird issue with my trees. I have no idea why it is happening since I did not change any of my materials except making a post-process cel shader material.
Usually restarting would fix this however now it does not and I’m really not sure what to do. Here is a video in-game:
Also my tree material:
Why would this happen? Anyone that can help I really appreciate it.
EDIT: It seems to be about PDO. If I do not use a pixel depth offset the flickering will not happen. Any idea why?