[Help] Replicated moving characters are lagging when changing direction

Hi, they shouldn’t jump that much (unless you have something else going on there that destroys your network bandwidth). Generally if you want to test performance you should always test it when running the game in a new process, so standalone or via command line. So try this here

annotation_2020_08_18.jpg

If you run your game in a new process and still have network problems, you could try narrowing it down via the network profiler Network Profiler | Unreal Engine Documentation