Help please with this weird lighting/shadow issue! This effect happens in somewhat dark areas of my game, any ideas how to fix it?

Hey there @fbhfarbadhay! This is a bit of an ongoing thing involving what others believe to be mesh distance fields and Lumen. I’d solved this for a couple of cases with AA or PP tweaks but in your case you’d already tried all that. It’d be easier if I could recreate the ghosting to even near the level many users experience but I’ve tried to no avail. A thread with a bit more insight but no solution: