HELP: Day Sequence Device - Fog isn't working properly.

Fog isn’t rendering correctly… I’m trying to apply fog to my map using the Day Sequence Device, but it only shows fog at a far distance. It looks like I’m in a clear sphere bubble. How do I make the fog near distanced so the player is surrounded by it?

@AZ98055 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

What is your shadow quality? It sounds like you are probably experiencing a difference in your client settings and your editor preview settings. Exponential height fog can look very different at different shadow qualities because volumetric fog is only supported at certain quality levels (I believe it is supported at shadow quality high and up).

You can preview different engine scalability settings in UEFN here: