HDRI background in UE5 with lumen (+direct light + skylight)

Is there a way to use HDRI background in a scene with lumen (+direct light +skylight)? HDRI Backdrop still doesn’t work, cause kills the skylight. I’ve tried a emissive sphere mesh, but it doesn´t work too.



I think my tool is already working withing your needs. Please, could you write on my forum thread explaining it with examples and screenshots? Even you can share with me a basic scene, where your problem is evidenced, so I can do the test for you :wink:

Best regards!