I am new to UE4, and I am not quite sure how to optimize large levels for more consistent frame rate. I have a pretty big level, when I play it every 10 seconds or so it has a slight jitter, I have a pretty powerful pc, so I don’t think it’s my computer at fault. I just to be able to make an extremely large level, but without the slight jitter, I’m hoping someone can give me some optimization tips.
Having a large level slightly lags and jitters
It’s hard to say what could be the problem without some details, but about the optimization tips:
There’s some courses in the Unreal Learning page that i think will be usefull: