Hello,
I have some issues with Materials in UE 5.0.1
I’m using a WorldAlignedTexture on a Brush, but when I’m adding normal map to the texture, the material become half-black.
Thanks
Wall with Normal Map :
Wall without Normal Map :
Material :
Hello,
I have some issues with Materials in UE 5.0.1
I’m using a WorldAlignedTexture on a Brush, but when I’m adding normal map to the texture, the material become half-black.
Thanks
Wall with Normal Map :
Wall without Normal Map :
Material :
Shouldn’t the XYZ Texture output be connected to the Normal input? You only have connected the XY Texture output.
It changes nothing, it’s just me when making demo screenshots