Green artifacts on 360 render when using Lumen

Please help me or I’ll do a backflip through the window. I can’t render a 360 properly. Turning off Lumen makes the green goo disappear but the render looks significantly worse. How can I get rid of this? It doesn’t appear on every render. I’m using the Camera 360 V2 plugin.

We have faced similar issues with 360 renders and Lumen. Did you find out any way to fix this?

Answering my own question, try setting r.Lumen.RadianceCache.HardwareRayTracing.TemporaryBufferAllocationDownsampleFactor 1