Green artifacts on 360 render when using Lumen

Please help me or I’ll do a backflip through the window. I can’t render a 360 properly. Turning off Lumen makes the green goo disappear but the render looks significantly worse. How can I get rid of this? It doesn’t appear on every render. I’m using the Camera 360 V2 plugin.

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We have faced similar issues with 360 renders and Lumen. Did you find out any way to fix this?

Answering my own question, try setting r.Lumen.RadianceCache.HardwareRayTracing.TemporaryBufferAllocationDownsampleFactor 1