Hello, I started learning the Open world tools recently and I’ve found an issue which I don’t know how to solve.
I followed this tutorial https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/Grass/QuickStart/index.html for creating grass step by step.
So I’m using Landscape tools / Paint for creating the grass and other elements like rocks and bushes. But sadly the rendering distance is extremely low. It only shows the ground texture even in the nearest mountains.
I checked and I’m using Epic settings already. I tested with different settings but the results are always the same.
If you see in the screenshot it only shows the area where the latest brush has painted. If you move a little the next “circle” appears and so on.
Any solutions or ideas?