Grass ambient occlusion

Hello all, I am trying to fixing those shadows or “Affect distance field lighting” on my project. I can get what I have in my mind by disabling “Screen Space Directional Occlusion” but I am losing every lumen occlusion I think. Is there a way to fix it?

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Hi there @Cadentt, hope you’re well!

This topic has been moved from International to Rendering.

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Thanks and happy developing! :slight_smile: