GPU Lightmass no longer supported in 5.1 for older cards?

I’ve made the switch to Unreal Engine 5.1, and I have used GPU Lightmass in previous versions for my light baking, but the editor window now says that my GPU isn’t supported? However, I have literally used GPU Lightmass on UE4 and on UE5.0 with my GTX 1070 and it worked absolutely fine in the past. Why is it suddenly throwing this error? I haven’t been able to find anyone else with this issue.

UnrealEditor_c1D1tCmAhg

I have Raytracing and Skin Cache enabled in the project settings, it’s on DX12, running Shader Model 6, and I have updated my GPU drivers to the latest ones.

Has Epic just removed support for non-RTX cards to use GPU Lightmass post-5.1? Is there any way to get it back or does this just version lock anyone without an RTX card to using 5.0?

same issue am facing here

the same issue please any one knows about this issue …

hi @hermi444 and others, There is community support called Luoshuang’s GPULightmass for GTX 1050 and earlier and later like GTX 1080 up INCLUDING support for RTX cards
There is also a version for Unreal 4.27 somewhere, not supported me.

You will have to use

jimshalo10/GPULightmass-patch-511: This is GPULightmass-patch-5.1.1 for Unreal Engine 5.1.1 Binary (github.com)

Luoshuang’s GPULightmass -5.3.2 BINARY patch Announcement