GPU crashed or D3D device removed error

Hey there @Sneezyceiling87! Welcome to the community! So this error is somewhat generic and can be caused by a myriad of things. I’ll drop you a couple of resources with some possible solutions, and let me know if any of them work. If it’s not to much to ask I’d also like to know your specs for my notes on this issue.

So starting with official documentation. It mostly goes over TDR being the problem, which may or may not be it for you.

WARNING THIS GUIDE EDITS THE REGISTRY: BE CAREFUL IN THE REGISTRY

Then Now if the TDR fix didn’t help out I’ve got a couple more things to try to see if either of them are the issue. So in your project settings, what kind of Anti Aliasing is your project using? If it’s MSAA swap it over to TSR or FXAA as a test.

Also, after that try it on DX11:

If you use MSI afterburner or anything that provides an overlay direct from GPU, try disabling it and see how it goes.

Let me know if any of these work in the meantime.