I keep getting the [GPU Crashed or D3D Device Removed] error every 5 minutes or so and it crashing my system.
I have extended the tdr delay and tddidelay to 240.
I have a Ryzen 5 3600 (a Ryzen 9 5950X on the way) and a 10 gig RTX 3080.
I have done all the driver stuff, reinstalled windows, upgraded my ram, recreated my map in a brand new project, reinstalled unreal several times. I have spent 80% of my developing time on this problem…
I got a new cpu: Ryzen 9 5950X.
I changed drivers to non-studio and it seemed to work a lot better (only about one freeze per half hour now).
Just got this on my last freeze:
Still have the same problem. No fixes have worked. I am considering moving to unity at this stage and just remaking my game. I have now wasted 4 months on this project.