Hi, first of all, I followed these two by the book:
https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/Daydream/index.html
https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/3/index.html
As you can see, I don’t see in the packaged GoogleVR build the textures/lighting of the scene, or the materials. I don’t know what is happening but I have never got to get them right…
The skyblueprint is displaying great, oddly…
All the materials are fully rough, the lighting is just a dominant light set to static (also tried stationary, no luck) and there is nothing more on the scene. What is happening?
Regards and thanks in advance!
ps: i am testing it on a S6 device