God Rays /etc not showing on play


I’m having an issue where my god rays generated from my Directional Light and Volumetric Fog are not visible during play (regardless of angle), but are totally fine in the editor. I had this issue previously which for some reason was resolved by placing a basic cube in the level, but that no longer works (Not even sure why it did to begin with).

Any ideas?

Thanks in advance

Have you tried going through settings and making sure you don’t have some sort of option checked that hides the fog on gameplay?