Glow material for UMG on 3D widgets

Alrigdy!

  1. Find In Engine Content\EngineMaterials\Widget3DPassThrough.mat
  2. Copy to project folder
  3. Enter to material and add multiply and Constraint (emission power) to emission branch.
  4. Voala! you have widget material with glowing effect.
    extra!
    If you are using texture and want add glow color to texture use widget blueprint texture settings.
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