How to add an outer glow effect to UMG visuals

I searched more because @GroundZero17 is also looking for answers.

First some old info:

Im not sure what this means/how to setup:

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Here he says why the color hax wont work on UMG (where you boost the Vibrance = tell the engine to make extra light above 1 = glow, when used in normal Mats).

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  1. Someone might have found an answer. Can someone show setup pictures if it works?

Also for context/comparison, this tutorial maker shows how we WISH the make Materials glow (Emission boost), but says he doesnt know how to do it for UMG Mats:

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