Global illumination not visible in the reflection

Hello, I activated the ray tracing reflection and the global illumination, but the global illumination is not visible when I look through the reflections. There is surely a parameter that allows that but I can not find it :confused:

Thank you for your answers,
Xavier Loux

I am the only one to have this problem?

answer found here A Hands-on Look at Using Ray Tracing in Games with UE 4.22 | GDC 2019 | Unreal Engine - YouTube

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