Am I doing something wrong, or when I try to follow the Unreal Docs for creating 3D Widgets https://docs.unrealengine.com/latest/INT/Engine/UMG/HowTo/Create3DWidgets/index.html ) and then when trying to apply some CanvasPanel clipping option the whole thing goes buggy.
The screenshots explain by themselves
The UI Widget:
The glitch occuring on the map editor:
On the preview window
Here on my iPad Air (iOS 11.2.5) when not facing the 3D Widget
And then when the viewport faces the 3D Widget:
Also worth mentioning that this black clipping area also resizes acording to the canvaspanel size.
Basically the steps to reproduce are: Create new project > follow the 3d widget tutorial > try to enable clipping on some canvaspanel > run it on ES2 ou ES3.1 as preview or on device itself
running on mac os 10.13.3 + xcode 9.2 + unreal 4.18.3 installed from epic launcher
So, any clues? Am I missing something?
Thanks!