I’d like to make materials for a vine bottle, but I have a problem with the opacity settings in UE4. I have 2 objects, one for the glass and one for the liquid. Since the two objects have translucent blending option and the two objects are on top of each other, the opacity settings doesn’t work.
I’ve tried to use opacity at value 1, on the glass bottle, but the liquid inside is still visible. Is there any way to make the glass look more opaque, while still being transparent enough for the liquid inside to be visible.
Here are some screenshots: