Glass Albedo turns black after Rendering out from Sequencer.

Hello everyone,

I am currently working on an project where I need to render out a video from the Sequencer. Every other Material works without issues and looks in the render exactly like in the Viewport except my Glass. In the Image below you can see the Viewport where the Albedo of the Glass is Red, after Rendering it out the Glass turns black, not only in the finished Render but also in the Viewport which seems to be a bug.

This is how the Glass looks in the Viewport:

This is how it looks after Rendering it out:

This is how my Material looks like, as you can see the Albedo is Red:

And these are my Render Settings and my Sequencer Setup:

What could be cause of this and how can I fix it?

Really appreciate all the help I can get!

Thank you in advance.