When experimental “Physics” is enabled in project settings, FortCharacter’s “GetViewRotation” function does not work. It returns the same value no matter what.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Create verse device which prints out a FortCharacter’s “GetViewRotation”
Start the Game
It will print out an accurate value when you rotate your character.
Enable experimental feature “Physics”
Start the game again.
It will always print out the same value even after rotating your character.
Expected Result
“GetViewRotation” function should return the same result with or without Physics being enabled.
Observed Result
When physics Physics are enabled, GetViewRotation will print out the same value no matter what.
Thanks for following up. According to another thread this should be fixed in v38.00. (ETA Nov 1?) Please let us know if it’s not resolved after that patch.