hello. im a bit new to game developing. but i understand how things work together in general. ive observed and researched for years, and i did well learning fps setup from a blank template, and my first blueprints. wall running code wasn’t to hard, but before me lies my ultimate goal…VR. and for the life of me i cant find any decent how to or from scratch setup explanations. ive found alot of things that dont exactly work for me. but im at a loss and i could use a bit of redirecting.
in my first game im hoping to include:
arm swinger locomotion (ill substitute joystick at first)
possibly grapple hook swinging
but running and climbing are most important right now
and in phase 2 i want to learn about guns and interactions. but ill worry about that later.
for now i just cant get vr doing anything but the template.
im pretty sure i can figure out the controlls if i could just get the camera and vr
controllers working with a fresh character. one in which i know every piece that
makes it what it is. im pretty sure that a pawn wont do what i need ether. but
im still learning ue4 so i may be wrong.
can anybody help me get started with vr from scratch. because i dont know where to start.