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Get client's playerstate in gamestate in run on server event
Development
Programming & Scripting
Multiplayer & Networking
Replication
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gamestate
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playerstate
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Multiplayer
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question
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unreal-engine
SouthTTV
(SouthTTV)
April 9, 2018, 11:45pm
3
I ran it through the remote pin of a switchhasauthority and all of the clients printed.
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