My goal with this asset pack was to make some interesting geometric backgrounds for cars, I used houdini to create the parametric models and finalized them in blender so that all bevels and polygons were in place in unreal. At first I had 4 scenes in my mind, but I couldn’t stop, so by the end of the release the project contains 12 scenes. I spent most of my time trying to find the best project settings for the best quality. If someone wants to build a similar project from scratch, I recommend the documentation becouse that is free and you could save some time! Hope you like it!
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