I’ve gotten monoscopic 360 video playback functional on the Gear VR by following this thread - https://forums.unrealengine.com/deve…ideo-playback=
But when I try to play a stereoscopic 360 video, it stutters whenever I move my head. When stationary, video is smooth as can be. This problem does not happen in the editor.
I’m using the Oculus 4.17 branch of the engine - https://github.com/oculus-vr/unrealengine
Changing the resolution, bit rate, fps, and codec of the video seems to have no effect. The jitter is still there. Anyone have any ideas what might be causing this?
EDIT: AnswerHub Question - https://answers.unrealengine.com/que…n-gear-vr.html