Hey, so I’ve been having a problem that has risen lately, making me feel like I may have caused the problem to occur.
Whenever I play/simulate the game in the editor, it appears to suddenly change the lighting. It seems to be much more emissive, and I can’t pin down the reason why.
Here is the scene in the preview :
Here is the scene once I play/ simulate the game
I’ve used ue4 for years now, and I’ve never stumbled across a problem so random and unpredictable as this. Sometimes, the editor shows the simulated preview instead; which I decided to remove all lighting and post-processing - and it still showed signs of being lit.
Any ideas and suggestions would be appreciated. Cheers!