Summary
Gameplay Camera Fixed Point Device Transition In / Out does not interpolate correctly anymore
Even the fade, does not work
Its more noticeable when transitioning from one gameplay camera to another but its also wrong when going from player camera
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Add a gameplay camera Fixed Point to the player with transition “Easy-in-out” set to 3 seconds.
Sleep 3 seconds and Add another gameplay camera (with the same settings in a different location / rotation
Observe that the camera will kinda teleport to another location when transitioning
(In our case, we remove the first camera at the same tick we add the second one, but it used to work few updates ago. We also tried not to remove the camera or remove in a different tick but its always the same weird interpolation)
Also try with Fade. The fade animation does not happen.
Expected Result
Transition In / Out smoothly
Observed Result
The camera transition starts from another location instead from the current camera when transitioning
For Fade option,
Platform(s)
All
Island Code
8039-8238-9814