[STABILITY] unwanted camera transitions appeared after ,the most recent update

Summary

Previously there was immediate camera switch. Now there are unwanted transitions

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Add two cameras with no transitions 0s
  2. switch between them in game

Expected Result

No transitions, seamless switch

Observed Result

Cameras rotating

Platform(s)

PS5

Island Code

2359-6345-3146

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Additional Notes

13 days ago it worked like this:

First you broke cinematics using cameras, where cinematic would play but camera would not switch 2-4 rounds out of 10.

I revamped the solution and used fixed cameras instead only for the update to break it again.

FORT-1006737 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

can you give more info about problem with cinematics and cameras? do they break only after first round?

We’ll have someone check into this.

1 Like

I reported the problem with cinematics as a separate issue here some time ago [Cinematic Sequence] Sometimes does not work (it plays but the camera is not used)

I had to remove the solution in the fallguys map. I decided to not use custom cinematics for gravity flip at all. And now use fixed cameras (this issue)