[GAME] YAG (rpg gameboard)

Hey Canthitcrap,

I added an hexagonal internet pawn in v0.8.4.2:

I can’t put it right now on the beta branch because i play tomorrow with some friends on beta and updating is a painfull process for some of them due to low bandwidth.

So i will put it on the beta branch in 2 days.

In the meantime, if you want to try it, i put it on the alpha branch.

Cheers
Cedric

Thanks Guy!

Hey everyone,

v0.8.4.3 is out on the beta branch.
As always, i’ll put it on the main branch when i’ve enough positive feedbacks from the beta.

It brings a bit of new content and a lot of improvements in the UI.

  • a few new weapons
  • trays can be mouse dragged
  • new copy of the journal and list of CS on the portable desk
  • portable desk can be rotated to face the player
  • field labels UI get new options (frame and font size)

The general presentation video:

And in case you are not familiar with Steam, a small tuto about branches:

Cedric

Hello,

Yag v0.8.4.5 is now available on the beta branch.

It brings some bugs fixes and a new feature: a fog.

The presentation video:

And here are a few screenshots:

Cheers
Cedric

Hello,

v0.8.4.6 is online on the beta branch:

  • some weather effects (leaves, rain, hail, lightning, snow…)
  • 5 new spells
  • 2 new dinosaurs

The presentation video is here:

Thanks
Cedric

I just pushed v0.8.4.7 on the beta branch.
Nothing new, just fixing a small visual bug with the fog.

I took the opportunity of a few tests to take a few new screenshots:

Cheers
Cedric

Hello,

I’am very happy to annouce that v0.9.0.0 is now available on the beta branch :slight_smile:

I brings one of the two most requested features of Yag: hand crafted dungeons :slight_smile:

The presentation video is here:

And you’ll find a few screenshots there:

Cheers
Cedric

Hello, I was searching for a good VTT for a long time, every one I find does seem to lack something that I need. YAG is a totally new approach from what I normally see. In the list feature I read that it lacks Fog Of War for perfomance due, that is something that i really need, coupled with character view and special view (darkvision and such).

Have you thought about this system?:
Every pawn (let’s call it Character) has an editable sphere (radius, section, sight type) attached, that is his field of view. When the Fog Of War is active, every other pawn (monster, enemies, neutral NPC and map parts beside the terrain) is by default invisible to that Character until his sphere intersect other pawns, rendering them visible to that Character. In the same way, when the sphere doesn’t intersect other pawns anymore, they return invisible for that Character.

In this way, when the Fog Of War is active and a player is using a Character, he can only see what his Character sees, without the DM switching pawns between visible and invisible.

I think that this way there would be some more work setting the invisibility for spells and such but I think that the DM would have a much better time when playing.

Hello AriesBreath,

Very good idea, this could be a great workaround for the absence of FOW, thanks a lot for that, i’ve added that to my R&D todo list :slight_smile:

Thanks !
Regards
Cedric

Hello,

v0.9.1.1 is on the beta branch.

No new features but 1 Go of new content:

  • 8 new elemental dragons
  • a scorpion queen
  • a colored spider monster
  • a kung fu fighter
  • a light swordsman
  • a barbarian
  • a dwarf
  • a full collection of obsidian weapons
  • a full collection of frost weapons
  • 4 new statues
  • a few new treasure chests and pile of gold and silver coins for treasures and wealth

Most of them come in many colors, offering a lot of possible variations

Presentation video here:

And a few screenshots there:

Cheers
Cedric

Hello,

v0.9.2.1 is on the beta branch with some new content and 2 new features.

  • record/replay displacement paths for pawns
  • some new animals and monsters
  • a new LUA API function to update the character sheet from anywhere

The presentation video is here:

And a few animated gifs here:

Cheers
Cedric

Hello,

Yag v0.9.4.1 is on the beta branch with a big new feature: the fog of war :slight_smile:

The presentation video is here:

And the complete tutorial video here:

Cheers
Cedric

Hi,

Yag v0.9.5.0 is now available on the beta branch with:

  • Bugs fixes and optimizations
  • Multiline fields in the graphical character sheet (=> easy inventory)
  • A new function in the LUA API to load any dice set from the lua code
  • A new checkbox in the character sheet lines to use at your convenience (automate any check/uncheck behavior)
  • A lot of new content (25 new animated miniatures)

Here the presentation video:

And a few screens here:

Cheers
Cedric

Hello,

Yag v0.9.5.2 is online on the beta branch:

It’s mostly code optimization (lots of work^^) and bug fixes but brings also:

  • a bit of new content
  • new lights for more comfort in pitch black dungeons

Cheers
Cedric

Hey,

2 news here:

  • v0.9.5.2 has been pushed on the main branch (you can go back to the previous version on the “previous” branch)
  • v0.9.6.1 is now available on beta branch.

It brings a new feature: in game video cameras.

Here’s the presentation video:

And the full tutorial on cameras:

Cheers
Cedric

Hey,

Yag v0.9.7.1 is on the beta branch.
It’s big update :slight_smile:

  • first step toward modular content
  • a lot of new content (SciFi)
  • new skies
  • color filters

Here’s the presentation video:

and a few screenshots:

Cheers
Cedric

Amazing work Cedric. It’s certainly the best 3D VTT on the market and I certainly appreciate the amount of work you put into it.

Hey Canthitcrap,

Thanks a lot for your kind comment !

Yes this represents a somewhat embarrassing amount of work :smiley:

But i’m very happy with the result, i’m currently working to add content, so more to come^^

Thanks
Cedric

Hello,

Yag v0.9.7.2 is on the beta branch :slight_smile:

Huge amount of new content, with a lot of cyberpunk and post apo.

The video is here:

And a few screenshots showing the possibilities of color filters:

Cheers
Cedric

Hey,

Yag v0.9.8.0 is now available on the beta branch.
It brings a lot of things:

  • content is now managed through (free) DLC
  • natural terrains
  • the text in the journal can be colored
  • lots of new scifi characters and objects
  • 4 new scifi dungeon themes

Presentation video is here:

And a complete tutorial about the new content management:

Hope you like it :slight_smile:
Cheers
Cedric