And a few new screenshots
Hello,
Yag v0.9.9.0 is on the beta branch.
There’s a new Medieval DLC to install because the MedFan has been split in Medieval/Medfan.
Details here: Trello
Cedric
Hello,
Yag v0.9.9.1 is on the beta branch.
Lots of new characters and some bugs fixes.
Details here:
Cheers
Cedric
Hey,
v0.9.9.3 is on the beta branch.
Bugs fixes and post apo content (desert & weapons).
Screenshots (using the color filters):
Details:
Cheers
Cedric
Hello,
Yag v0.9.9.6 is on the beta branch.
Details:
Video:
Screenshots:
Cheers
Cedric
Hello,
Two small news:
– Yag v0.9.9.6 has been moved on the main branch.
It brings all the features from v0.9.6.1 to v0.9.9.6:
- In game video cameras
- Content management through free DLCs
- Color filters
- Various sky textures
- Natural terrains
- Colors in the journal texts
- Multistory pawns displacement
- Content from different universes (medfan, modern, post apo, cyberpunk, steampunk, sci fi)
- Many more minor features
- Major code rewriting
- A ton of bug fixes
Adding all the DLCs, Yag currently offers around 50 Go of free content.
– Yag v0.9.9.7 is now available on the beta branch.
It brings nothing new on the scene (so no videos/screenshots/trello) but there is a lot of work behind the curtains:
- Migration to Visual Studio 2019
- Migration to Unreal Engine 4.23
THe UE4 update to 4.23 fixes a visual bug where the UI was blurried when the player moved around.
Please note that due to the update of the engine version, the entire content had to be recooked and will be redownloaded during the updating process.
Cheers
Cedric
Hello,
Yag v0.9.9.8 is on the beta branch with a ton of new content:
- new water
- characters, monsters, aliens
- magic effects and runes
- 2 themes: ocean and a sci fi base
Details/screenshots/video:
Cheers
Cedric
Hello,
Yag 0.9.9.9 is on the beta branch.
There a bit of new experimental content but it’s mainly a feature oriented update.
It brings a lot of improvements that should make its use much more comfortable in many ways.
Details here:
Video:
Screenshots:
Cheers
Cedric
Hello,
Yag v0.9.10.1 is on the beta branch.
It brings a new cartoon dlc, some new content and bug fixes.
Video:
Screenshots:
Details:
Cheers
Cedric
Hello,
Yag v0.9.11.1 is on the beta branch.
It’s a huge content update:
- New major feature: a new type of dungeons (cities)
- All cities (2 medieval, 2 skyscrapers, cyberpunk, steampunk) completely remade with this new dungeon type.
- 4 new dungeon themes:
Stump forest (standard dungeon)
Arid desert (standard dungeon)
Dwarven architecture (standard dungeon)
Film noir (city dungeon) - Lots of dungeons overhauled (new better ground for lots of them)
- new standad content: creatures, robots, effects
- new minor comfort features
- bug fixes
Video:
Tutorial video for the new dungeon type:
Screenshots:
Details:
Cheers
Cedric
Hello,
Yag 0.9.12.0 is on the beta branch.
Mostly a content update but please note that it brings a very important update:
to avoid any mishandling, deleting pawns is now a 2 steps process.
We also have a Yag Cheat Sheet in the documentation web page:
http://yagame.fr/documentation/
Then a few new pawns and 3 new dungeon themes.
Video:
Screenshots:
Details:
Cheers
Cedric
Hello
Yag v0.10.0.0 is on the beta branch.
It’s a huge update with controls improvements and a ton of new content.
Controls:
Content:
Screenshots:
Changelog:
I also shared the saves used in those videos in the file sharing section of the Yag discord server.
Cedric
Hello,
Yag v0.10.1.0 is on the beta branch.
No new content but a comfort update with a lot of new interesting features.
Video:
Changelog:
Cedric
Hello,
Yag v0.10.2.0 is on the beta branch.
It brings some major features with their dedicated tutorial videos.
General presentation:
Interface pinning:
Desk view:
Players teleportation:
Persistence:
Changelog:
Cedric
Hello,
Yag v0.10.3.0 is on the beta branch.
This update brings some bug fixes and a new way to manage the desk/ground views.
Video:
Changelog:
Cedric
Hello,
Yag v0.10.5.0 is on the beta branch.
It’s mostly a content update.
Presentation:
Desk view tutorial:
Screenshots:
Changelog:
Cedric
Hello,
Version 0.10.5.0 (current beta bersion) has been pushed on the main branch.
Version 0.11.0.0 should be released in the next few days and it will not be fully compatible with the current 0.10.5.0 saves (possible losses when reloading).
If you have some on going game with 0.10.5.0 and need to keep playing with this version, consider switching to the main branch.
As always, the previous main version has been pushed on the “previous” branch if needed.
Thanks
Cedric
Hello,
Yag v0.11.0.0 is now on the beta branch.
It brings two major features:
- voxels
- new fully 3D pawns displacement mechanism
Voxels mean terrains are now computed and can be sculpted and painted.
Presentation video:
Voxels are quite a riche and complex subject so there are 8 tutorials on this subject:
Pawns displacement tutorial:
Lots of screenshots:
Details:
For those interested, the saves used for the presentation video are available in the file sharing section of the Yag discord.
Cedric
Hello,
Yag v0.11.1.0 is on the beta branch.
It brings a lot of features:
- Pawn info widgets can be displayed over the pawns
- DM can forbbid players to move
- DM can forbid players to move pawns
- Every player can pause the game locally
- DM can pause the game for everyone
- DM can apply visual post process effects
- 1000+ new color filters
- 70+ new post process effects
- bug fixes
Screenshots:
Details:
Cedric
Hello,
Yag v0.12.0.0 is available on the beta branch.
It brings a lot of new features and content:
- Contains the latest version of the Unreal Engine (4.25.3)
- New User Interface (will be reorganized but technically fully functionnal)
- New option to move the pawns: displacements key or gamepad
- New DLC for Antiquity content
- Lots of new content.
Previous beta version has been pushed on the main branch.
Video:
Screenshots:
Changelog:
cedric