We are currently using the DynamicWind plugin in our project and are very happy with it. However, we are at a critical point in our planning phase where we need to decide whether to develop our own custom wind simulation system or rely fully on your plugin moving forward.
While browsing your UE6 branch, I noticed that you have added a DynamicWindGridSimulation, which seems to handle the simulation via Niagara systems. Could you please share a bit more insight into your plans and roadmap for this feature?
Specifically:
- What is the long-term visionfor the Niagara-based grid simulation in the upcoming UE6 release?
- What scope of features are you planning to cover with it?
- Roughly when do you expect this feature to reach a stable, production-ready state?
Any details you can provide will be immensely helpful for us to determine if we should invest time in building our own solution or wait for your upcoming updates.
Thank you.
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