Hello guys!
I’m making a fully UMG game, no 3D, no Paper2D, and each time I launch the game it compiles 3.000 shaders ![]()
Anyway to deactive shader functionality? ![]()
Thanks in advance!
Hello guys!
I’m making a fully UMG game, no 3D, no Paper2D, and each time I launch the game it compiles 3.000 shaders ![]()
Anyway to deactive shader functionality? ![]()
Thanks in advance!
If you want to fully disable shading you can use the command ‘r.GBuffer 0’. This disables the GBuffer and should give a huge performance increase.
where do we put this in? the ini file? which one?