Steps to Reproduce
I am not sure, how to properly upload repro project, the link does not work.
However, the repro is super simple on vanilla 5.6
Repro
- Create empty level
- Add sphere with material which references a texture - for better visibility, I have increased scale of the sphere 10x and using 8k texture
- Compare requested mips with s.StreamableAssets.UseSimpleStreamableAssetManager enabled and disabled
In my case it was ~4MB vs ~47MB
This is in the editor, outside of game mode. It seems to work the same way inside of game mode. Not sure about the cooked game