Hi All.
I made this project because I think multiplayer games share most menu features.
I thought it would be nice to not have to start over from scratch, every time I try some new multiplayer game design.
Features:
Everything in blueprint.
Only listen servers
You can use it for dedicated server too but you need UE4 source build, search for how to make a dedicated server.
Steam Profiles and Finding / Hosting Games through Steam, Requires you to be logged in on Steam and run as Standalone Game or Packaged Project.
Main Menu.
Host Menu.
Server Menu.
Lobby Menu.
Gameplay Game Mode which has timers that changes the Match State to: Waiting to Start, In Progress and Waiting Post Match.
Ps. Lobby count down timer starts when server is full and everyone is ready.
Ps. Gameplay timers can be found in GameplayGameState.
This is exactly what I was needing. I wanted to use simple listen server and steam for a project but wasn’t sure where to start. I am sure this will help get things moving much faster thanks man
just when i searched for something like this, this appeared. you sir are awesome
oh and please do a dedicated one too, i would dedicate my first born to you
How is it working for everyone?
Anything you think should be different?
Anything you think is missing?
Unfortunately i can’t make dedicated servers.
Seems like you need UE4 source to be able to build a server version.
There are a few tutorials out there about making a dedicated server.
@Demrok I answered Connor in a pm It does work, are you using UE4 4.20? You only have to click rebuild and it should start. Another one i helped had something going on with visual studio, but the template started after a reinstall of VS. Feel free to join me on Discord.
@draand28 , it can be that the advanced session plugin has been change to work with 4.21.
Try replacing the advanced session plugins with mordentals new plugin.
Sorry that I havent upgraded the project myself yet, I’m working on getting Gamelift working atm.
Hello, @hamaro02 - thanks so much for making this template. I’ve downloaded it, rebuilt it, started Steam, and hosted a game. For some reason the client cannot locate the hosted game. Not getting any error messages. Any ideas? Thank you!
Would you please do something similar but towards mobile phones, i tried looking for any resources or tutorials regarding multiplayer games for mobile phones.
But everything i find only focuses on steam even on epic documentation.