Upcoming feature: Image Generation w/ DALL-E
- Working Branch: feature/IMAGE-MODULE-41 (github.com)
Hello! I’m starting to use the plugin and I love it, but I have a question: Is there a way to change the system context that GPT uses? I’m interested in making it respond to prompts in a different way and it seems like the only option for now is to manually input the entire context along with each prompt that you send to it.
Anyway, thank you very much for the plugin and for working so hard on it!
If you’re talking about the editor tool (HttpGPT Chat), it currently uses a predefined context, but I found the idea interesting and I’m adding an option to customize the context in the next update. : )
Amazing man!! Dalle right inside your game!!
I have got a very rough ChatGPT dialouge set up working in BP! Needs some help but im excited to share it with you and others!
this is what I attempted to do with BPs, would love to know if I am doing it correctly - Once I edit the video I will share it on this thread for you and others to see if it is ok or wrong.
Heya!
If I wanted to get the token count from each call to GPT to keep track of the context limit as the conversation progresses, is there currently a way to get that from the options?
I see a returned index but not sure if its relevant and the API mentions the return of a token_count available for the call. Would be awesome to keep track of this sort of thing for various tasks.
Man, the second i posted this I realised I didn’t check “usage” and now I cannot delete this post. Thanks for punishing me for my stupid, Epic. Fancy not allowing to delete a post within a second or three lol
What a mad lad idea re the DALL-E tho, holy cow you are acing this plugin lucoiso - love it. Easy prototype of icons or anything right within the Editor
Oh so we can now change the sytem prompt? This is a game changer - yes!
I’ve got a bug that I can’t sort. I’m inserting some string from an API into a user obj and trying to insert it in the second slot(index 1) of the array. I’m not able to make this happen, I get the string but it’s not getting added into the array. Could you suggest why I’m having this bug?
I think it solved itself when I booted up this morning, Now I’m noticing the logit Bias on my final call isn’t working. I’ll try another restart and see if that fixes this too.
Can Confirm Logit Bias isn’t working, Not sure why.
Hi! Thanks for the report! : )
Is this issue still occurring? I’ll check this too.
About UE5.2 support: Tested here and worked fine without changes.
As of 2 days ago, the logit Bias is broken. I have a list of tokens that are banned and they show up in the UE versions. In python the same logit script completely prevents them and maintains consistency. Thanks for all your work providing us with this. When the marketplace updates I’ll report again. Oh I’ll try my project now I see epic posted the marketplace update
Seems to still be broken, I told it to stop saying Final Script, and used the tokenizer for ‘Final’ and ’ Script’ But it still says it in UE
Anyone have a tutorial on how to create a simple character NPC talking system with chat history using the blueprint version?