I’m making an anisotropic reflections hair material and I want to share it with the all of you.
This is the first version of the material, I hope that the community help me to improve it and make it better and bigger Hair Material for all.
Version 1 Features:
[X] Solid color
[X] Gradient color
[X] New gradient control (more Artist friendly)
[X] Full Highlights Control (Color, Power, Shift and Strength)
[X] General Shift control (height)
[X] Jitter ammount
[X] Lit mode
[X] Roughness control
[X] PBR Specular Control (Affects all hair, only Highlight 1, Power)
[X] Rim Light (Exponent, Color, Strength)
[X] Glitter control (WIP) (Glitter Texture, Switch for highlights, Power)
[X] Diffuse base texture (colored by Gradient or Solid color)
[X] Highlight 1 Mask Texture
[X] Shift Texture (more real hair, anime style…)
Note: UV’s of the hair model must be vertical (Hair root in the top, and tip in the bottom) for now
If somebody has problems to create the material, ask me in this thread.
Full Material (Right click > Open in a new tab/window for full size image)
Material Function Color Gradient (Right click > Open in a new tab/window for full size image)
Material Function Shift Tangent (Right click > Open in a new tab/window for full size image)
Material Function Strand Spec (Right click > Open in a new tab/window for full size image)
SmoothStep Custom Node
You can download the base textures HERE
Note: Highlight Mask is not included, you have to use a full white image by default.
You can see a Mini Tutorial about How to setup “LightVector” with Material Parameter Collection “MPC_SunDirection” HERE
UPDATE: You can download a sample package HERE
I share this material with all of you with three conditions:
- This is **FREE **for all, DO NOT SELL IT (you can sell your games, of course, and I hope you will :P)
- If you improve it or add new features please share it here to help all the community
- If you distribute this material, please include a reference to this thread
When I’ll have free time to add some of the new features, maybe I will upload the .uasset files, but this will require some time.
In the meanwhile, let me know if you have any problem creating the material and I will help you
All 3D models by Mizuko
Old Wip thread (For reference)
English isn’t my first language, so please excuse any mistakes.