fps drop renderfinish

Hi everyone, im having an issue of fps droping, in editor im having around 80 fps but once i play it it goes down to 9 fps and less, i launched the profilegpu command and the issue seems in the renderfinish, does anyone know how to solve this ?

Hey there @jbags! Welcome to the community! I believe that Renderfinish is generic and can mean multiple things. For example you could have SceneCaptures that are rendering every frame causing this value to spike. Though rendering debugging is not my area of expertise, but these threads may help!

If you are running this on a laptop with hybrid graphics (e g, both Intel Integrated and NVIDIA RTX, for example,) it may be that the editor runs on the dedicated GPU, but the built and packaged game runs on the integrated GPU.
To figure out whether that’s the case, look at the renedrer logs from your game.
To change it, if that’s the problem, you have to look at the control panels and management software that came with your system.
If there’s only one GPU in the system, then this is not the cause, and the general rendering optimization help that’s available in the renderer profiler section documentation of the unreal engine site is the best bet.

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