I’m new in using Unreal (usually used unity) and trying to use the sequencer for a project
I placed a particle system for a dust-like effect in the background (see the image) (didn’t really feel the need to do more than just placing it in the background…do you usually link the particle system to sequencer or something??)
but when I played the sequencer, the particle system didn’t render with the FOV settings… only works if the particle goes in to the character rendering area
what am I doing wrong?