Foliage & Parallax Occlusion Mapping Techniques used in Paragon - Live from Epic HQ

Does that BP use features that don’t exist in 4.10.2 or 4.11 preview 5 or is it about BP being saved with different version so uasset itself isn’t compatible?

I’d be happy to get even version saved on promoted build from github as then I could try to backport it to 4.10 or 4.11 binary versions (in case engine features support it).