To ring in the new year, Ryan Brucks comes on the stream to explore more of the art of Paragon. He’ll be joining us to show off how the foliage was built for Paragon’s environment, as well as how he uses Parallax Occlusion Mapping with materials. Come for the demonstration, stay for the magic.
Thursday, January 7th @ 2:00PM ET - Countdown]
Ryan Brucks - Sr. Artist, Technical
Alexander Paschall - Community Manager - @UnrealAlexander](http://twitter.com/UnrealAlexander)
Chance Ivey - Sr. Community Manager - @iveytron](https://twitter.com/iveytron)
Questions for Ryan? Let’s hear em!