Summary
When placing foliage within the bounds of certain Fortnite props, the foliage becomes invisible in session whilst still being visible in editor and keeping collision in session, the collision jitters almost as if the client side has no collision but the server does.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Create a foliage mode asset and place it within the bounds of certain Fortnite props. NOTE: not all props work. ‘Rock Common Medium A Disp Moss’ seems to be one of the many props causing the issue so try it with this prop.
Expected Result
The foliage asset stays visible as shown in editor and maintains proper collision.
Observed Result
The asset is visible in editor but not in session, collision in session remains but in a bugged state.
Platform(s)
XBOX series X (Session)
PC (UEFN)
Video
This issue was reported as far back as 2024 and has since been reported many times - despite this, the issue was never fixed.
These other posts provide images/vids and other info:
Additional Notes
The fact that this has not been fixed yet despite many tickets with high activity, some of which dating almost 2 years is unacceptable.