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Foliage looks unlit in shadows and distance
Development
Rendering
foliage-type
,
distance-fields
,
question
,
unreal-engine
,
Lighting
,
UE4
ClockworkOcean
(ClockworkOcean)
October 15, 2019, 10:39am
3
Even when you’re using dynamic, grass will look weird until you’ve built.
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