Foliage and ray tracing problem

​Hello,

I have some problems with foliage and ray tracing.

The problem is that the objects that use the “two sided foliage” shading model are not working as expected when used with the foliage tool and raytracing…if I place the object  in the level as a regular object, not scattered, the object is rendered ok.

Also noticed, that if I turn off the raytraced translucency the foliage objects are rendered ok, but as I need raytraced reflections on windows, I have to turn on raytraced translucency in order to get them…

Any ideas??

actor scattered with foliage and with “two sided foliage” shading model…Raytracing translucency on

actor scattered with foliage and with “two sided foliage” shading model…Raytracing translucency off