Hi everyone, I have 2 issues that I cannot resolve:
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I have a fog of war as a plane object with material applied to it and revealed when the building spawn or pawn walks. But I also have an post process volume and occlusion mask on pawns and trees. Unfortunately fog of war doesn’t hide this and occlusion mask can be seen when I hover the mouse over the object, or if an enemy is hidden behind the building.
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The second issue with it is that the water spline is not hidden by the fog of war
What could be the issue in configuration or setup and where should I look for the answer?
Posting all blueprints is too much so I would rather upload them on request.
Fog of war tutorial is: https://www.youtube.com/watch?v=It_HmGaTTPU&t=1252s&ab_channel=RyanLaley
Occlusion mask is a combination of a lot of things so better on request, but in short, it is post process volume with stensil reveal.
Hope someone knows the answer.
Thanks