Hello,
I’ve been working with exponential height fog and volumetric light fog for my scene. I notice that when I turn my camera in one direction, the fog totally glitches out. But if you turn your camera back the other way, it goes back to normal. I tried playing around with what could be causing it, such as turning off all the lights in that direction, but nothing as far as I can see is affecting it? I have an exponential height fog and a regular fog in my scene. I tried deleting the regular fog as I’m not actually using it, but it messes up my water shader for some odd reason. But I’m not sure that fog has anything to do with it anyway.
Thoughts?? I’ve been racking my brain but just don’t know. I’ve attached a photo of when you look in one direction and when you look in the other.