FLY SYSTEM BUG – PLAYER MOVEMENT ERROR

Summary

When a player activates the flight system (fly) in-game, movements become abnormally unstable and lack fluidity. The character’s movement appears jerky, imprecise, even momentarily frozen at times, which gives the impression of a partial freeze or a malfunction of the aerial movement system.

This behavior directly impacts the gaming experience as well as the control of the character during the flight phase.

A video clip will be provided in this report to clearly illustrate the issue from the player’s perspective, allowing the bug to be closely observed in real-world situations.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

1.Open an island with a system allowing the player to activate the flight ability.

2.Start a game session and activate the flight system via the mechanics provided on the map.

  1. Begin to move freely through the air for several seconds.

  2. Carefully observe the character’s movements during the flight phase.

Expected Result

Player movement should remain smooth and precise when using the flight system.

Observed Result

The player’s movements become unstable and lack fluidity. The character presents jerky movements, with impressions of micro-blocking (freeze) or desynchronization during flight.

Platform(s)

All platforms (problem reproducible regardless of platform).

Island Code

7127-0120-4449

Video

Additional Notes

The described issue appears to be platform independent and has been observed consistently across multiple test environments. The behavior is reproducible in any game mode integrating a system allowing the player to activate the flight ability (fly), regardless of the implementation (device or associated gameplay logic).

During use of the flight system, the player’s movements present visible irregularities (micro-jutters, loss of fluidity, impressions of intermittent freezes), suggesting abnormal behavior of the character’s aerial movement system rather than an isolated problem linked to a specific map configuration.

The problem is consistently reproducible in a standard test session and does not seem to depend on a particular context (specific area of ​​the map, interaction with a specific object or exceptional condition).

A video capture attached to the report allows you to clearly observe the behavior from the player perspective in order to facilitate the analysis and reproduction of the problem by the technical team.

FORT-1083036 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

5 Likes

Hi, same here, it’s really awful for all the cards that include this feature.

5 Likes

Bonjour,

Je confirme également qu’il y a plusieurs problèmes depuis la dernière mise à jour. On constate notamment des bugs importants liés aux déplacements aériens, ainsi que des soucis avec les canaux vocaux, en particulier le chat de proximité (discussion vocale entre joueurs proches).

Plusieurs systèmes semblent ne plus fonctionner correctement depuis la mise à jour.

Merci pour votre suivi.

3 Likes

Same for me….

Please stop to destroy all our works at every update ;(

1 Like

I can confirm the issue as well.

2 Likes

same problem here

2 Likes

SAME SAME SAME SAME SAME

Did I mention I am having the same issue?

1 Like

I’m experiencing the issue as well. It’s quite frustrating, and a quick fix would really help restore smooth flying.

2 Likes

Thank you for the detailed report. Getting folks to take a look.

3 Likes

I agree with that, I have the same problem, players are already complaining massively
5049-6507-5084

1 Like

Now it no longer only affects flying, movement is also disturbed in 1.0 (standard creative mode)! And you can’t use the changing booth, you are stuck and then you will need to go back to the lobby @Flak

1 Like

Please start new threads for any other issues. Thank you!

1 Like

Sorry, of course I will do it. Thank you

Same in our map, hope this gets fixed soon :raising_hands: