i keep trying to launch session on unreal engine for fortnite (UEFN) and it keeps crashing,only happens when i have imported fluid flux(unreal engine marketplace,blueprint,how to fix?
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You cannot use blueprints inside UEFN, that’s why there is a separate marketplace for UEFN which is called The Fab, those assets are Fortnite Ready.
What you can migrate easily from UE5 (most of the time) are Niagara VFX and Static / Skeletal meshes, the rest is at your own risk, also some assets will get imported but won’t pass the validation check so don’t forget to validate them (right click on an actor in the outliner > Validate)
Hope you can get a refund though